Door Daan is a 2.5D fighting game inspired by Senegalese traditional wrestling — a cultural treasure of West Africa. The game invites players to step into the ring as powerful champions and battle in fast-paced matches that blend tradition with modernity. With its competitive gameplay, rich folklore, and Afro-futuristic art style, Door Daan delivers a uniquely African gaming experience.
Thursday May 15, 2025 12:00 - 14:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Edelweiss Knights is a roguelite tactics RPG, where a trio of Saints battles divine beings in a world suspended between faith, folklore and mysticism. Blending retro aesthetics with modern design reinterpretations, the game fuses 2D sprites and low-poly 3D environments to convey the idea of the characters moving across different spiritual dimensions, in a dream-like scenario originated from nostalgia but aiming to deal with uncommon themes for RPG games, such as the belief, or non-belief, in a God, nihilism and the role of organized religion.
Players guide Saints Edel, Aliza, and Violet across a series of bit-sized skirmishes, using positioning, synergy, and tactical foresight to defeat the mysterious Godlings and forge alliances with not-so-sacred Deities. A node-based overworld offers randomized encounters and environmental puzzles, while visual novel dialogues allow to explore the bond between the characters and change the tides of battle, as some choices have the potential to influence the character's survival parameters.
Edelweiss Knights is an experiment in taking the team's beloved narrative and visual tropes from anime and games of the yesteryear, and reshape them into a toolset for creating new meanings.
Thursday May 15, 2025 14:00 - 16:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
A young flamingo is left behind during migration season. In search of Illapa, the Ancient God who might teach him to fly, he embarks on a journey of self-discovery and spirituality, in this "single-player co-op" adventure game inspired by Bolivian folklore.
Thursday May 15, 2025 14:00 - 16:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Go Groundshel! is a puzzle adventure game in which a groundhog girl endeavors to save her male partner from the villain. However, before locating him, she needs to solve a personal issue: finding a usable toilet!
Path of the Oxiflame is a 3D sokoban-puzzle-adventure inspired by classic Team Ico games.
After a boy and his brother were hunted down by fearsome creatures during an attack on their village, he finds himself in rough shape in an unfamiliar forest. Strange monuments line the path etched with peculiar markings. On a clearing he discovers a brasier, burning bright with a green flame, that holds a great power...
Thursday May 15, 2025 14:00 - 16:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
The game is based on personal experiences and the famous Egyptian LGBT+ incident in 2001 called the Queen Boat Incident (https://www.ankhfrance.org/queen-boat) or Cairo 52 (https://en.wikipedia.org/wiki/Cairo_52).
The game is inspired by an Egyptian novel called :In the Spider's Room" by Mohamed Abdel Nabi (https://aucpress.com/9781617978920/). The game use the same storytelling framework from the book to explain the events. Although these events never happened directly to the game author, they used the framework to explore also their experience as a queer person who was raised in Egypt. It explores topics that face most queer people such as stigma, fear, and loneliness that could push young queer people towards hating themselves and sometimes suiciding. The author aims that the game might help younger audience connect and understand that being queer is not a problem and they don't need to change. The game also tries to raise awareness about LGBT life in Egypt and showing that our work as an LGBT+ community is not finished yet. There is a lot of work to be done to make sure the world is a safe place for everyone.
Thursday May 15, 2025 14:00 - 16:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
You are the Carimara, and your mission is to exorcise a ghost by answering their questions using your cards. A short and creepy fairytale, full of surprises and mysteries.
Thursday May 15, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
InBetween is a multiplayer game where players are challenged to join forces and solve various puzzles! However, here comes a catch... they need to do it all together while sharing one controller. Set in a cozy and playful environment game provides an exciting challenge for both players!
Thursday May 15, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Rub is not like other birds...he has long stretchy arms! Help him to find his place in the world by visiting weirds and colorful islands and meeting their inhabitants. A physics based platformer where you have to find the best use of your arms to overcome the challenges and help the other birds.
Thursday May 15, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Welcome to Treeplanter, an interactive woodland that grows and changes with the seasons. Piece together a small grove of trees branch by branch. Watch as their roots blossom under the soil. As time goes by, an ecosystem of animals, plants and birds will move in, turning your creation into their home!
Treeplanter is created by digital artist Henry Driver, previously known for [Secrets of the Soil](https://store.steampowered.com/app/1610820/Secrets_Of_Soil/) (‘[A Spectacular Underground Cosmos](https://www.vice.com/en/article/discover-a-spectacular-underground-cosmos-in-secrets-of-soil/)’ – Vice). Each copy of the game sold helps Henry plant trees, wildflowers, meadows and community orchards through partnerships with schools, farms, communities and woodland charities. This means you’ll help restore real-life nature, too!! Last year, Henry planted 700 trees on Suffolk-based farms and schools. We're on track to plant 8000 trees and millions of wildflowers in 2025, and that’s without any sales!
Combining meditation and education, Treeplanter aims to teach players about the interconnected wonders of the natural world, both above ground and below.
Thursday May 15, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
15 Things that happened an experimental essay-game about a portion of my life just before and after leaving Athens where I lived for years, coming back to the United States, and going to different places, told in 15 small vignettes of my life
Thursday May 15, 2025 18:00 - 20:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Plan the train route for the world’s spookiest theme park! All the passengers are all just dying to ride the Spooky Express. Pick up the creepy cryptids and drop them at their destinations around the park. But be careful! Don’t let them scare or bite the human passengers. Stay on track of the situation or you’ll have a grave problem.
Friday May 16, 2025 10:00 - 12:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Bearly News is a short, empathetic game from the newsgame genre, where facts and gaming experience merge into one narrative. Instead of telling a story, it allows you to play it and thus create your own relationship with the topic. You play as a bear living in a landscape shaped by human intervention. The game combines simple mechanics, stylized visuals and verified news to sensitively convey a complex issue: what does it mean to survive as a wild animal in a landscape dominated by humans?
Friday May 16, 2025 12:00 - 14:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
In a colorful duel for the light of an LED column, strategy and intuition are the keys to success, because only your own side of the cylindrical game screen is visible.
Friday May 16, 2025 12:00 - 14:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Mops & Mobs is a Visual Novel and Dungeon Crawler mix (with a bit of card game thrown in). You're the janitor of a dungeon, responsible for the well-being of the the various monsters. Decorate their rooms, fulfil tasks for the dungeon master, play some cards and maybe also try to find *the artifact*!
Friday May 16, 2025 12:00 - 14:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Rope Session is a cozy educational game about Japanese bondage, that provides players with deeper context about the Japanese art of Shibari, the BDSM community with which it is closely connected, and especially the importance of consent that accompanies these activities. It highlights its ethical and safety principles, which are mostly absent in games or other forms of (especially mainstream) media. The game presents Shibari as an art form and a consensual act, avoiding gender stereotypes and any sexualization of characters that would present them merely as sexual objects intended for personal gratification. On the contrary, the characters are portrayed as two equal beings, without any objectification, with their own boundaries, personality, and motivations. As players, we take on the role of the rigger, and with it, responsibility for her own decisions, as well as their consequences. The character of the model is depicted as an equal entity, reacting to her own discomfort. The game also portrays human diversity, the queer community, and gender identity with the same respect and sensitivity. It's a mix of a walking simulator with elements of narrative, point-and-click, and hypercasual gameplay.
Friday May 16, 2025 12:00 - 14:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
You were always worried that AI would take your job. Well, what if it takes everything else instead? Fulfillment. Security. Happiness. Balance. You will perform! You will be content! You will deliver!
Friday May 16, 2025 14:00 - 16:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Keybound is a 2D platformer whose main feature is that the key bindings randomly change while playing, so the player has to adapt to the new controls on the run. “Your usual 2D plaftormer right? Guess what, now you have to press SPACEBAR to move right, P to move left and L to jump. GL with that!”
Friday May 16, 2025 14:00 - 16:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Play as Doggo, the debt-ridden dog in search of part-time jobs, friendship and love in a magical, late-capitalist world. On their adventures Doggo meets desperate fan-fiction writers, awkward ghosts, Angelo (the sexy fish) and loads more.
riprip is also presenting their accessible game-making tool that they used to create 'doggoworld'!
Friday May 16, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
A short visual novel set in the world of a monster-collecting RPG. Grappling with their ability to perceive reality through an RPG lens, Mush navigates their way to a job interview for the enigmatic title of “Dome-King.”
Friday May 16, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Inspired by the works of Moebius, Jodorowsky, Laloux, and Métal Hurlant, Hommage is an interactive odyssey through surreal landscapes and philosophical depths. Players begin in the dreamlike world of Arzach, confronted by a formidable Loc-Nar, an ominous force of corruption and power. To escape, they must follow the Loc-Nar's words, mount Arzach's companion, Zoch, and navigate this world in pursuit of the fabled Incal. Along their path, Players may be invited to a cryptic gathering where a Jodorowsky-inspired figure imparts esoteric wisdom, bending perception and reshaping intent. Others may wander different roads, uncovering hidden truths and encountering a trapped Djinn—a being whose fate is uncertain, bound to choices yet to be understood. Players must unite to unravel the ultimate revelation, which transcends the journey and embodies themes of liberation, enlightenment, and artistic legacy.
Friday May 16, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
A beyond screens project where a multiplayer 2D game is projection mapped and everything is synced with music including custom made LED lights. In our submission for the A MAZE. Award we said our setup would take 6 hours and need either a room to itself or a curtain. Fortunately the mystic arcave is scalable, and we can do a much simpler pop up setup where we take over the corner of a room if something like that would be doable. We're very happy to work with the team to make sure our install is streamlined while maximizing for fun and amazement.
Friday May 16, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Truer than You is a choice-packed visual novel about love, loss and being lost in life. In an attempt to run away from the past, Rin arrives in an unfamiliar city, hired as a gig-working actor to play roles in real-life situations. But is escaping from yourself really possible - or could playing someone else bring you closer to who you actually are?
Friday May 16, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
All work no play makes Murm wanna smash things!!! Happy Puppets! Kill! Kill! is a physics-driven, rogue-lite dollhouse crawler. Imagine Cuphead and the Muppets had an angry child, and you let that child wreak havoc in a physics-based game world.
Friday May 16, 2025 18:00 - 20:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
‘I Write Games Not Tragedies’ is a narrative-driven rhythm game that pays homage to British emo and goth subcultures. In the game’s narrative levels, the player experiences the story of Ash, from “baby bat” in the 2000s to “elder emo” in the 2020s via a period of addiction in the 2010s, with awkwardness, humour and romance along the way.
‘I Write Games Not Tragedies’ features rhythm levels with three original songs composed by the developers and their friends. These rhythm levels give the player the opportunity to exorcise their own angst, teenage or otherwise. In the verses, there is a distinctive rhythm game mechanic where players hit musically considered beats within the lyrics. In the choruses, players are invited to sing or scream into the microphone, and the louder they vocalise, the higher their score.
Friday May 16, 2025 18:00 - 20:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Off-Score is a game that tells the stories of 3 songs. From a piece of paper striving to survive in the society of a copy machine, to a hunter of elephants that struggles with regrettable memories, and lastly a song-sized universe that unfolds as you change your point of view, these songs will bring you to 3 different worlds of fantasy and secrets.
Friday May 16, 2025 18:00 - 20:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Symbiosis/Dysbiosis: Mutualism invites audiences to slow down and experience an interconnected, psychedelic forest adventure through whimsical storytelling live performance within an evolving soundscape. Reminding us that the future depends on our ability to recognize our connection to the non-human world. Combining real-time fungal biodata streams with EEG data from Players, haptic sensations, and scent emitters triggered by the living fungi create an environment where participants see, feel, and interact with the microscopic connections formed within us, on us, and around us. Within the expanded reality installation, Nanotopia creates an evolving soundscape with living Mycelium that is directly connected to a custom synthesizer and bio-electrically connected to the virtual environment. A large spherical, sealed terrarium holds locally cultivated living Mycelium within the installation/performance space. Electrode wires grown within the Mycelium lead to a custom synthesizer system and into a PC, bringing the bio-electrical data into the VR experience.
Friday May 16, 2025 18:00 - 20:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Velvet 89 is a hidden-object game that tells the story of ordinary people taking part in the peaceful demonstrations that changed the course of history. Big crowds hide those, who want to tell you why they took to the streets.
How did the communist regime in Czechoslovakia fall? What do people making a stand against the unjust regime dream of? What do they fear?
Velvet 89 takes you on a trip across the revolting country – from cautious ecology-themed protests to huge crowds. Investigate the moments before police brutally attacked a peaceful demonstration and unveil the stories of those who decided to speak up.
Velvet 89 was developed with experts from the renowned Czech project Stories of Injustice. Every piece of the story in the game is based on actual testimonies. It shows how the revolution gained momentum, from the border regions onto the squares of Prague and further.
Friday May 16, 2025 18:00 - 20:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Frame of Mind - A game of thoughts is a brief and cozy narrative game that lets you explore a character through thoughts and momentos you find in stages of their life. Its an introspective game, meant to share some experiences a peer-group of neurodivergent queers, including the developer, had growing up. Experience through the eyes of a character as they return to their childhood home, after moving out. What mementos will they find? What thoughts will they go through? Can they be happy? Maybe not. You decide which thoughts to keep or discard. Help them find a better Frame of Mind.
Saturday May 17, 2025 14:00 - 16:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
The game "Laika" is a visual novel that tells an imaginary story about the launch of a rocket and the preceding events at the Kosmodrom Baikonur. There the dog Laika is looking for someone. Suddenly she finds herself in a human body and then in that of a firefly. In each form she has a new mission. Will she find what she is looking for? And what happened to cause her interdimensional journey?
Saturday May 17, 2025 14:00 - 16:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Little Mirror ended up in the Mirrorland together with Plastic Bag. It found itself there already broken with all of the pieces fallen out of the frame. Mirror shards are flying so high that it is impossible to catch them. And Plastic Bag… Feels as if he’s been here forever, and knows a lot more about the Mirrorland than his mouth could ever tell even if plastic bags had mouths. Little Mirror doesn’t know what’s behind the door with the sign “THERE”. Actually, it knew back then. But it doesn’t remember, and that’s why Little Mirror needs to go there. To collect its fragments, Little Mirror has to relive its memories: the good, the sad, the scary, and the funny ones. Based on the musical “Lost Mirror” by SBP4, the game is currently in development and is expected to be released in 2026.
Saturday May 17, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Shooter-Platformer hybrid prototype with cute candyworld aesthetics & a plot exploring the difficulties of belonging. The demo is currently behind what's complete but playable: https://youtu.be/pkvEEd7zPjE?si=cyUpDjOge4kajotw&t=1
Saturday May 17, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
A wholesome, multiplayer boating world to discover secrets and surprises in the ocean. Chat and honk to your heart's content! Wee Boats is an act of self care!
Saturday May 17, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
meme生存模拟游戏(Meme Survival Simulation) "STAND ALONE COMPLEX" (isolated individual set) appeared in the series "Ghost in the Shell SAC" which was distilled into the title to express the core of the series, this potential social behavior was reduced to "meme" by Dawkins---- survival behavior and material carrier, that is, just as animal behavior is mostly determined by “genes”, most of human behavior is also determined by “memes” stored in the brain, which are transmitted by continuous self-replication. Inspired by this, I developed a survival simulator game with "memes" as the protagonist. Players need to constantly copy themselves and switch hosts, and choose according to the environment to create more memes in the game to reach groups. consensus. Meme Survival Simulation (Meme Survival Simulation) attempts to simulate the social interaction form of meme and create a similar virtual gathering, invisibly pushing the group to reach some kind of consensus, the simulator reveals this by using the follow meme propagation mechanism visualization, in this In the game scene of the reversed perspective, the audience is also in the field created by the subtle memetic game.
Saturday May 17, 2025 16:00 - 18:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Placeground, a relaxing home builder where the way you design a space shapes the stories that unfold inside it. Build freely, decorate to your heart’s content, and watch as characters interact with your created space - playing out small moments, surprises, and stories right before your eyes. No goals, no pressure, and no wrong choices to make. Just you, a blank room, and the joy of watching life play out in the rooms you design. Every object you place nudges the direction of your characters' stories, making every room feel like a tiny stage for everyday life.
Create, decorate, relax, and let stories unfold.
Saturday May 17, 2025 18:00 - 20:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Manage your Thrift Shop. Sell a hodgepodge of merchandise to picky customers. Set the prices, bargain with clients, and turn down suspicious offers. Order popular stock, fight off shoplifters, and manage your reputation — gain or lose it based on your choices!
Saturday May 17, 2025 18:00 - 20:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany
Have you ever found yourself elbow-deep in a sewer? Or followed ants disappearing into a hole? But most importantly, have you ever lost something that was important to you? Then you and Leah have something in common.
Saturday May 17, 2025 18:00 - 20:00 CEST Betonhalle [Silent Green]Gerichtstraße 35, 13347 Berlin, Germany