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Welcome to the A MAZE . / Berlin 2025 program! Add sessions to your profile to get an easy overview of your own schedule!

Program is regularly updated with new sessions.
Thursday May 15, 2025 13:30 - 15:00 CEST
A tiny gamejam with a chaotic premise: Bitsy, but we all take turns building on the same game. We will form tiny teams of developers, and each team will take a turn building on the same Bitsy game. One team will have a limited time to realize their vision, then the next team will take over to do the same. Ongoing results will be displayed on a projector so we can all scheme and plan until it's our turn. Join us as we incrementally and collectively build one game!

How will it look? Are too many gamedevs a good thing? Will it be chaotic or cohesive? Does it matter? We have 90 minutes. Lets join forces and make a Bitsy!

And if too many people join then some can take on the role of shouting instructions at the screen. Full filling the role of producer, which can sometimes be a useful role in gamedev.

AUDIENCE: Ideal for people interested in experiencing making a game in a silly yet time sensitive setting. Time pressure can bring people together, and so can Bitsy!
REQUIREMENTS: Knowledge of Bitsy.
BRING: 
One computer for everyone to work off will be provided. We share the same machine. This is a collective effort.

For this workshop online registration is not required to attend. The spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 10 minutes before the starting time. 

Artists
avatar for alienmelon

alienmelon

Nathalie Lawhead is a solodev creating interactive art and video games. They are passionate about the electronic world, cyberspace, broken systems, the profound poetry of computer glitches, error art, desktop pets, weird freeware, and the beautiful existential horror of our digital... Read More →
Thursday May 15, 2025 13:30 - 15:00 CEST
Workshop Room 2 Gerichtstraße 35, 13347 Berlin, Germany

Attendees (6)


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